Nicolas Coderre

My obsession is turning ideas into reality. Most of my ideas involve using computers to entertain. Lucky for me you can turn that into rent and food.

I've worked on large titles like Flight Simulator X or Roblox and simpler casual games like Lucky Train or our very own Spunk and Moxie. There is always a new challenge around the corner for a good software engineer.

Favorite quote: "I've built a demo for that"
Santiago Casini
Lead Game Designer

People call me Santi. I love plants, animals, mythology, philosophy, music, history and science, but what I love the most is making stories about all these things.

I've made my career as a Game Designer by making interactive stories and am now using that experience for our new game (stay tuned!)
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